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I played it, so I can understand it better. Live-action roleplaying games as a tool to engage in CBL

I played it, so I can understand it better. Live-action roleplaying games as a tool to engage in CBL

This talk explores the potential of Live-Action Roleplaying (LARP) as a learning method capable of creating multi-dimensional, transformative experiences, aligning closely with the principles of Ch

60 min
minutes
Unlimited
available places
  there are no participants registered for this session yet
Date
Time09:30 - 10:30
Locationto be defined
Session typeLightning Talk

This talk explores the potential of Live-Action Roleplaying (LARP) as a learning method capable of creating multi-dimensional, transformative experiences, aligning closely with the principles of Challenge-Based Learning (CBL). Focusing on short-form educational LARPs (edularp), the session examines how this approach can help participants better understand the operational context of challenge providers. Instead of relying solely on briefings or site visits, edularp offers an immersive alternative that enables participants to experience perspectives, practices, and constraints in a more engaging way. The session highlights how this method can deepen immersion, enhance empathy, and strengthen the overall impact of CBL experiences.

Meet the speaker speakers

Lorenzo Angeli

UniTrento