I played it, so I can understand it better. Live-action roleplaying games as a tool to engage in CBL
This talk explores the potential of Live-Action Roleplaying (LARP) as a learning method capable of creating multi-dimensional, transformative experiences, aligning closely with the principles of Ch
This talk explores the potential of Live-Action Roleplaying (LARP) as a learning method capable of creating multi-dimensional, transformative experiences, aligning closely with the principles of Challenge-Based Learning (CBL). Focusing on short-form educational LARPs (edularp), the session examines how this approach can help participants better understand the operational context of challenge providers. Instead of relying solely on briefings or site visits, edularp offers an immersive alternative that enables participants to experience perspectives, practices, and constraints in a more engaging way. The session highlights how this method can deepen immersion, enhance empathy, and strengthen the overall impact of CBL experiences.